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Dark Souls III is an action role-playing game set in a third-person perspective.
According to director Hidetaka Miyazaki, the game's gameplay design "follows
closely from Dark Souls II". Players are equipped with a variety of weapons
including shortbows, explosives like fire bombs, greatswords and dual-wielding
swords to fight against enemies, and shields that can be used to deflect an enemies'
attack and protect the player from suffering damage. In addition, attacks can
be evaded through dodge-rolling. Bonfires, which serve as checkpoints, also
return from previous installments. Ashes, according to Miyazaki, will play an
important role in the game. Magic is also featured in the game. Each attack has
two different styles. One of them is standard attack, while another provides power-
ups to players, and is slightly more powerful. When performing miracles and spells,
the players' magic points are consumed and decreased.